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WTORCH1.QLE
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Text File
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1997-09-04
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1KB
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48 lines
// QOOLE
// Brushes: 1
// Entities: 1
// Objects: 3
//
// A Wall Torch used in Quake.
// Made by Paul Hsu, hsup@qoole.com.
//
{ // Brush 0
( 0.0 0.0 6.999997 ) ( 0.0 500.0 6.999997 ) ( 500.0 0.0 7.000019 ) wceiling5 0 0 0 1.00 1.00
( 7.999995 0.0 0.0 ) ( 7.999995 0.0 500.0 ) ( 8.000017 500.0 0.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 -7.000007 0.0 ) ( 0.0 -7.000007 500.0 ) ( 500.0 -6.999964 0.0 ) wceiling5 0 0 0 1.00 1.00
( -7.999995 0.0 0.0 ) ( -8.000017 500.0 0.0 ) ( -7.999995 0.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 9.0 0.0 ) ( 500.0 9.0 0.0 ) ( 0.0 9.0 500.0 ) wceiling5 0 0 0 1.00 1.00
( 0.0 0.0 -8.999996 ) ( 500.0 0.0 -9.000018 ) ( 0.0 500.0 -8.999996 ) wceiling5 0 0 0 1.00 1.00
( 0.0 7.000004 0.0 ) ( 500.0 7.000004 0.0 ) ( 0.0 360.553375 353.553406 ) wceiling5 0 0 0 1.00 1.00
} // Brush 0
{ // Entity 0
"classname" "light_flame_small_yellow"
"origin" "-80 -112 -32"
"light" "300"
} // Entity 0
{ // Object 0 : Wall_Torch1
Position: (0.0, 0.0, 0.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Objects: 1, 2
} // Object 0
{ // Object 1 :
Position: (0.0, 0.0, 14.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Entity: 0
} // Object 1
{ // Object 2 :
Position: (0.0, -1.0, -5.0)
Orientation (rad): (0.0, 0.0, 0.0)
Scale: (1.0, 1.0, 1.0)
Brush: 0
} // Object 2